![]() But there are no master commands that say, Move everything I just selected as a group. There are special commands to change luminaire heights, to only move all luminaires that have the same aim angle while not moving others. There are special commands, and batch commands to change luminaires properties, but so many different commands. Not all commands exist between the different entity types, for example there is no ability to rotate a calculation grid, so if you rotate the entire drawing, you need to re-specify the calculation grid. The commands are not the same between entities- there are 3 different move commands for luminaires, but only one for background, or rooms for example. There is a different move (or other) command for: luminaires, background entities, rooms, calculation grids, etc. If you want to move, erase, rotate, etc entities around, you need to run a separate command for each entity type. So some of things I am going to say might not still be true. If you want to create light level renderings on non-euclidean surfaces, then you need AGI32, or better yet go with something like Blender.Ĭaveat, I am still using an older version 18.3 because only one client demands I work in AGI32 and I am not upgrading to a subscription based service. ![]() This program is clunky, not intuitive, but is capable of doing incredibly complicated photometrics the level of which we never have to get into for building or roadway construction drawings. Visual is simple and easy, and I have not encountered anything I couldn't do in Visual compared to AGI32. If you change Fixture A to be called B, they all change to match. Fixture A and then change Fixture A's assigned IES file, it will change all of them (more later down in AGI32). Visual also has a built in library for the Acuity Brand light fixtures, which makes it easy. Visual can work with pictures, PDF backgrounds, etc but no photometric program does that well. That will fix most issues or artifacts when importing from CAD. It's best to create a stripped down, or cleaned up background, move the entire drawing close to 0,0 (while keeping all entities on the positive X,Y), then run the command AECEXPORTTOAUTOCAD2000 to convert AEC objects down to basic lines. If you are coming from a civil background, warning Visual doesn't play nice with most AEC object and large Coordinates. The move, erase, rotate, etc are also Master Commands, meaning they work on all entities at the same time, which I will explain when you get down to AGI32.ĭrawing things in Visual is not the greatest, so I draw lines in AutoCAD and import the background CAD into visual. Pressing the M key will activate the move command, E=erase, R=rotate, F8 turns ortho movement on/off, F9 snap, other F keys other Osnaps, etc. If you are used to working in Autocad, then the learning curve to Visual is a gentle slope. Basically euclidean shapes can be done, but non-euclidean cannot. I have even managed to do complex coffer ceilings while modeling lights. You could even use it to do curved 3d surfaces provided you draw them as multifaceted, so technically they are not a true curve. If all you are working on are parking lot photometrics, rectangular room indoor photometrics, the occasional flat wall art display photometric, or maybe a street light photometrics, then Visual is a great and simple tool. It's nice to have one around for the occasional extra tool, but chances are you only keep reaching back for just the hammer. ![]() ![]() Visual is like your grandfather's hammer, it gets the job done, and you are going to pass it off to your grandchildren one day.ĪGI32 is like a homeowner's tool kit, it contains a hammer, pliers, screwdrivers, small ratchet set, box of random picture hanging nails, etc. I use both Visual and AGI32, and I would rather use Visual all day long over AGI32. ![]()
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